Good to know: Jasmine aka @jasmine.asia—gaming, fashion and all things digital

By Bianca Borissova

Published Sep 28, 2019 at 08:58 AM

Reading time: 3 minutes

Jasmine Asia, aka @jasmine.asia on Instagram, is a London-based model signed with Anti-Agency, a tech enthusiast, and a gamer redefining all stereotypes of what it means to be one. Screen Shot spoke to Jasmine about her career in both the fashion and gaming industries, how the two are connected, whether bringing AI in fashion is taking it too far, and what she hopes the future will bring for these industries.

“I’m not a professional gamer as of yet, but a lot of people think I am, which I think is really funny.” Like many of us, Jasmine’s passion for gaming began through gaming websites such as Club Penguin, and she jokes about having been “glued” to her family’s PC ever since. From there on, she has been working towards going pro. “Gaming in itself is a whole other world, it’s kind of like fashion—you can’t just instantly be the creative director of a house that quickly, and with gaming, it’s the same,” Jasmine adds. She hopes for a bright future for the gaming industry, and that the UK will have a bigger role in it, becoming one of the countries where the industry can thrive, as at the moment the industry is strongest in the US, China, Japan, and Germany. 

“I feel like I need to establish myself as a personality in the gaming industry,” says Jasmine when asked about her experiences as well as the challenges she faces while trying to make it as a professional gamer. Since the 1990s, female gamers have commonly been regarded as a minority, and only within the last decade did women start to make up half of the gaming industry—but of course, like in anything in this world, sexism is still very much prevalent, with the industry being incredibly sexualised. However, Jasmine feels that, in her experience, the majority of gamers now are respectful toward women—with a few exceptions here and there.

To non-gamers, people within the gaming industry appear to be portrayed through a certain inaccurate and outdated stereotype (lazy, secluded or socially inept). Jasmine is breaking these stereotypes. “People think if you want to do [fashion], you have to get away with the [gaming], and that’s not the case”—with an already successful career in fashion, she doesn’t see this as a barrier for her to be taken seriously as a gamer, nor does she feel she needs to stick to the status quo, believing that gamers “make a judgement based off how passionate you are.”

In fact, there is already a direct link established between fashion and gaming. Just this week, Louis Vuitton unveiled plans for a partnership with League of Legends to design items and garments in both the game as well as the real world. H&M, too, is creating a campaign around gaming, and iconic games like the Sims have had a long history of collaborating with brands like Diesel, and releasing a new Moschino collection earlier in August. So if you can’t afford to dress in the latest fashion, at least your sims can. Vice versa, the Sims actually inspired one of Moschino’s capsule collections too. These connections remind us that digital clothing is only just beginning, but why the sudden demand to go digital?

https://www.youtube.com/watch?time_continue=7&v=HMfWWBR6UTg

Digital clothing is a new trend phenomenon, and yet people still seem to have mixed feelings about it. Screen Shot has previously spoken about digital clothing in relation to sustainability, we spoke to 032c’s Maria Koch about the company’s plans concerning a digital collection, and we’re constantly questioning this new fashion concept. “Honestly, I prefer wearing real clothes,” says Jasmine. But her appreciation for digital clothing and the rise of this industry is seen in a shoot she did for i-D earlier this year. For the digital editorial, she was captured in underwear until the digital clothing was applied on her later, through editing. While digital clothes serve as a great opportunity for the perfect Instagram outfit, as well as being environmentally friendly (after all, they don’t really exist), this experience showed Jasmine that digital clothing, perhaps, is not as practical as it ought to be. “I don’t think people will sacrifice their love for luxury because the planet is dying.”

And yet, Jasmine still wants to escape reality, with one of her main goals being an appearance in a video game, “I think that would be my big dream: to have a highly developed game in which I am the main character.” In one way or another, many of us are turning digital, so Jasmine’s desire to do so through a game, which also happens to be one of her main passions, is no surprise.

Jasmine being a professional model, we also spoke about the sudden emergence of AI models such as Lil Miquela and Yona, and how this will affect real, human models working in the fashion industry. “It really does push the question of what is considered perfect digitally—if you are going to have an AI model I’d prefer it was something completely different, like a mythical beast.” And if you focus on Miquela’s features, she is still a conventionally attractive girl. Jasmine points out that “Miquela is a brown girl,” and that instead of casting real humans, brands choose to work with someone who doesn’t really exist. Perhaps it is time we call out some aspects of AI in fashion.

“Rocket boots, rocket backpacks, hoverboards… I just want technology that doesn’t exist yet. Things like phones and apps are boring, I want physical stuff,” jokes Jasmine when asked what type of tech innovations she wants to see in the future. Until these come, keep an eye out for Jasmine and the waves she’s creating in the gaming and fashion worlds.

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